TRAN VAN HOA

Senior Unity Developer & Technical Lead · 8+ Years · Mobile · WebGL · GameFi · AI Automation
Ha Noi, Vietnam (UTC+7) · hoatv.mad@gmail.com · +84 374 639 758 · linkedin.com/in/hoatv · github.com/hoatv2211 · hoatv2211.github.io
Profile

Senior Unity Developer with 8+ years shipping production-grade mobile, WebGL, GameFi, and Telegram mini-app titles across casual, idle, tower defense, and MMORPG genres. Proven full-cycle delivery: from prototype and core gameplay through SDK integration, ads/IAP monetization, performance profiling, store publishing, and live-ops support. Experienced technical leader (teams up to 15) with hands-on engineering depth — recently expanding into agentic AI systems, n8n automation pipelines, and proxy API tooling. Best fit for studios or funded founders needing a senior individual contributor who can also own architecture and delivery risk.

Selected Results
Experience
Freelancer / Remote Lead Jan 2025 — Present
Lead Unity Developer & Technical Consultant
Gamota — Gabros Team Jul 2023 — Jun 2024
Senior Unity Developer
Neko Global Jul 2022 — May 2023
Project Manager / Senior Unity Developer
BLAMEO Technology Jun 2021 — May 2022
Project Manager / Technical Leader
BEEMOB Studio Mar 2021 — Jun 2021
Unity Developer / Technical Leader — Idle Cyber
Techies Studio Nov 2019 — Jun 2020
Technical Leader
2NF Office Solutions Mar 2019 — Aug 2019
Unity Developer
CSCMobi Studio Nov 2017 — Jun 2018
Unity Developer
Flagship Projects
Idle Cyber (NFT) — Technical Leader · BEEMOB Studio

Idle tower-defense / GameFi title. Led idle progression, combat, reward systems, ads, WebGL/mobile cross-platform publishing, and NFT marketplace prototype. Supported successful million-dollar fundraising. Playable demo: o0-mad-0o.itch.io/cyber-war

Nekoverse — Senior Unity Developer · Neko Global

Play-to-Earn MMORPG. Built PvE/PvP battle systems, NFT integrations, staking, crafting, and device-tier performance optimizations. Product raised million-dollar funding.

MU: Loren Mobile, JX1 Mobile — Senior Unity Developer · Gamota

Licensed 3D mobile MMORPG. Delivered quest systems, 5 character classes, monster spawning, in-game events, UI flows, PvE/PvP battle systems, and mobile 3D performance optimization.

Dalgona — Worldchain — Solo Developer

Web3 mini-game for World App ecosystem. Solo-developed and shipped; achieved Top 1 World App game ranking during launch period.

Core Skills
Engine & Language: Unity, C#, C++, Lua
Platforms: iOS, Android, WebGL, Telegram Mini App, World App
Gameplay: Idle, tower defense, MMORPG, casual, GameFi, multiplayer
Monetization: AdMob, MAX, IronSource, IAP, ASO, store publishing
Backend / Infra: Firebase, Supabase, AWS, Docker, CI/CD
Analytics: Firebase Analytics, AppsFlyer, GameAnalytics
Web3: NFT pipeline, staking, MetaMask, TON wallet, World App
AI / Automation: Agentic workflows, n8n, proxy APIs, Telegram bots
Leadership: Agile/Scrum, task breakdown, mentoring, remote teams
Tools: Git, Figma, Postman, Unity Profiler, Unity Cloud Build
Education
University of Transport and Communications
Bachelor's Degree in Information Technology
Oct 2013 — May 2017
ITPlus Academy
Advanced Game Development & Unity Certification
Oct 2016 — May 2017